>>722
the bookで明記していますよ
スタック領域のムーブは2つのうちのどちらかで強いて言えばシャローコピー

If you’ve heard the terms shallow copy and deep copy while working with other languages, the concept of copying the pointer, length, and capacity without copying the data probably sounds like making a shallow copy. But because Rust also invalidates the first variable, instead of being called a shallow copy, it’s known as a move.

通常は二つの対比が必要ないならばCopyトレイトに明記されてるようにビットコピーと呼ぶのが良いでしょう